Hi, my name is Carrie but many know me as crazmadsci the crazy mad scientist . I am currently a video game designer and proud mom of three children.
My passion is in games of all form; card, board, tabletop and video games. I also love to 3d printing for my games. This site is dedicated to sharing my experiences and knowledge to those who wish to use additive manufacturing in their gaming hobby.
There is also a bit of my adventures in personal growth for miniature painting along the way.
Why I started Crazmadsci
I decided to create this blog as a depository for the collection of knowledge I have gained and the experiences I have had 3d printing and tabletop. I understand there are a million and one websites, YouTube series, guides and more on the subject but not as many that focus exclusively on 3d printing for tabletop gaming in an in-depth and followable way. Printing miniatures and terrain takes a significantly different mentality than prototyping parts for manufacturing or large hobby pieces which much of the resources out there cover.
I am hoping to not just capture and catalog my doings and happenings but write in depth write ups to provide a spring board to other places, vendors, and resources to make your 3d printing experience memorable and successful.
Let me know if you would like to see something in particular tested. I promise to do my best to put it on the list but as you will soon learn reading my posts. I always have a million projects and experiments on my mind.
More About me and My Background
I was a chemist in college and learned how to use science in fun and unusual ways (the birth of crazy mad scientist). Although I spent several years in undergraduate research I did not go into the field of chemistry but never stopped being a scientist. My first introduction to 3d printing was in a laboratory where I worked on “Non-Voltage ElectroSpinning” as a cancer researcher. I was familiar with the hobby and a broad understanding of the concepts it involved.
Once I graduated I accidentally stumbled into content creation for video games and from 2014- Summer 2016 was a full time twitch streamer. Using my analytical mentality I mathematically showed how games work and explained it to people so they could play how they want to play.
Seeing my work as a streamer I was picked up to work on the Elder Scrolls Online with Zenimax Online Studios as an gameplay designer. I was focused on the combat aspect of the game and absolutely loved my experiences there and realized that game development and design was where my heart really is.
Since that time I have worked with other companies such as Big Huge Games shipping the mobile title of Arcane Showdown worldwide. I have also worked as a presupport artist with Tableflip Foundry to help other creators release reliable and consistent 3D models for printing.
I have an obvious trend in loving data, sharing my knowledge, loving documentation, and seeking a deeper understanding. I feel like you can’t live life without pushing yourself to your best potential.
Thus, I am a crazy mad scientist trying to make everything about my life an adventure and experiment. Thank you for sharing it with me.