Frostgrave Part 5: Frostgrave Game Day


Now for the seriously overdue conclusion to my Frostgrave series. I truly do not know where to begin, I’ve spent the last few weeks ruminating on how to articulate the experience and journey. In short it has caused some serious writers block.

Its been an absolutely wild ride. I started this project at the end of July with the quest towards an epic day of gaming and playing Frostgrave with my wonderful husband. Over the course of the past two months I’ve been tirelessly planning, printing, and painting as much as I could to truly bring a terrain dense and immersive game day. This was to accomplish two primary goals.

  • Try to overcome some of the downfalls from truly enjoying the game in our first few games from February which I discuss in Frostgrave Beginnings.

Due to the lack of terrain the game was significantly overpowered towards ranged attacks which reduced the fun of the game for me and really felt tremendously unbalanced as a game. Conclusion Learned: Yes increased terrain does significantly reduce the power of ranged combatants and really make things fun for all warband members.

  • I really needed a day to bond with my best friend which wasn’t just about our kids.

If those of you do not know we added another member to our crazy family four months ago and of course newborns can take a serious chunk of time out of your schedule. On top of that, due to Covid it has been incredibly difficult to have a date night or get out of the house. So the result was to find a baby sitter to watch the kids and be able to have a day of action filled gaming. As we do not currently have an active Tabletop group I was sorely missing being able to play and is a big piece of things we enjoy doing together. This was something that I could plan in advance and really get hyped about with him.


Overall I think these goals were accomplished. Now before I get into it more lets check out a few of the action shots. 

Game One: Scenario Mausoleum

Scenario: The Mausoleum

Our first game consisted of playing one of the very first scenarios you read in the core rule book for Frostgrave the Mausoleum. This scenario requires two things; a mausoleum and skeletons.

The mausoleum is placed in the center of the board and has 4 sides with doors on each side. There are four treasures on each of the corners of the mausoleum and two placed by players within nine inches of the mausoleum. Of course Mr. Crazy had to place a treasure on the very top of the mausoleum to climb and get to while I placed my extra on a stack of barrels which also had to be climbed (or a well aimed Telekinesis spell). The added features about the scenario is the fact that a skeleton will come out of a random door at the end of a turn along with the monster rolls when treasure was picked up and we added the optional monster encounter rules. This of course lead to a growing danger of more and more monsters as you started to dwindle in warband members.

Overall it was a great and very close game. Mr. Crazy shut down my Sigilist really soundless with Curse and Plague of Insects making it almost impossible to cast any spell. My wardog Yippers was the real MVP and killed almost half of his warband in protecting my people trying to get the treasure. In the end I captured 3 treasures while he only captured 2 with one left on the board swarmed by monsters and unable to be retrieved.

Scenario: The Keep

For game number two we played the scenario the Keep. This story sets up with four magical discs which hold treasure but could magically teleport to a random one of the four. When a player tries to pick up the treasure you would teleport. What made this game interesting is the fact that you could potentially teleport into the enemy own disc and suddenly it becomes incredibly difficult to run away.

This game I really loved the set up of the discs and usage of the ruins from Hagglethorn Hollow. However I did find some areas too clustered for good movement. The more open area allowed for significantly more movement and sometimes advantage for team Necromancer and made my Sigilist warband only transverse less than 1/4th of the board. I definitely feel as if I swung to far in density. But you never know until you try right?


Conclusion of a Major Project

While I of course didn’t complete every goal I set out to accomplish in this endeavor, I’m incredibly thrilled in what I have accomplished. Ironically during the course of this project I have been constantly reminded by friends and family that I am incapable of doing anything halfway. So to not even start painting pieces of terrain or even prime in some cases definitely bothered me. However there was an indescribable feeling of satisfaction and excitement sitting down at that table after all that time. Knowing you put in so much time and effort and seeing the fruit of your labor and enjoying it for a game is why I started the hobby in the first place.

Overall project and experience are definitely going to end up being a hobby highlight for the year. I had so much fun, my cheeks hurt from smiling for hours afterwards. It felt incredible to have things to plan for and talk about moving.

The Highs


Printing
Almost every single piece of terrain 3D printed on this map was created in the 2021 year (exception of the Mausoleum in the center). Approximately 80% of the terrain was made in a two month span August – September 2021. Some ruined buildings and pillars were made earlier in the year.

100% of this Battle Mat and our Warbands are 3D Printed! Note some random encounter monsters are manufactured miniatures, mostly reaper.

Battle Mat
Usage of Scatter Terrain was 100% a game changer for me and fantastic. I loved having treasure stacked on top of a bunch of barrels requiring you to climb up to them (Or use telekinesis) along with having figures standing on crates to get a better vantage point for shooting. There is so much versatility in spells and cover and highly recommend putting in the time for a collection of scatter terrain.

Painting
Lastly the largest high is that every single member of our warbands had paint on it. They were not 100% finished to my typical standards but having painted minis on the table was an incredible feeling. In the end I painted a record of 19 models in the two month span and of course took the majority of my painting time.

All painted models for August and September

The feeling of community. During this project I really bonded and shared what I do and what I enjoy with not only my husband but also friends. They cheered me on and even helped in the painting of some terrain and models. The tabletop crafting and miniature painting hobby can sometimes be incredibly lonely and it was an absolute treat to be able to have others apart of my journey. If you have been following along with me on this project I thank you for cheering me on.


The Lows

I of course was disappointed that I did not have the time to paint everything. Yes I know I was being overly ambitious but a girl can dream. At least you can get a glimpse of the colored filament I was trying to use up, I almost always paint what I print (or aspire to) so colored filament doesn’t matter to me.

It also strangely bothered me that I did not have a 3 foot by 3 foot battle mat and I used green construction paper to flush it out. I also do not own a frost or snow themed battle mat (yet) as the 2 foot x 3 foot mat I bought is coming later in the year from a Kickstarter by EC3D Dungeonmats who made the current dungeon mat I am using. I love the double sided mats so much I decided to back their latest kickstarter to get a frost one.

I didn’t fit in all the aspects of map layout design I really wanted to accomplish. I worked hard on a bridge and river to attempt to incorporate water into my board but in the end it did not make sense space wise for the games. I did spend a good deal of time on that and am definitely disappointed it didn’t make it in. This resulted in all the research I did in my map design to be kinda thrown out the window but did turn out to be a fun table in the end regardless.

Hobby burn out. Working so hard on so many things seriously have taken a toll on my hobby printing and painting since game day. It was incredibly difficult to keep up with all the various things I was producing, their hobby status, what I was missing and keeping it all organized. I normally am great with creating pages and print logs for every single thing but in the mad Hussle to get stuff on the table I have yet to compile the data for better searching of what is out there in the community. This is definitely something I plan to fix in the future.

Since the conclusion of this project I haven’t dove seriously into anything yet for personal hobby time but have officially started working professionally in the 3D printing space. Don’t worry i’ll share more in the time to come.


What’s Next in Frostgrave?

The Frostgrave series on the site has truly been something special for me and obviously based on comments and feedback a project others can relate with. So I am opening this up to a group conversation and am curious what you think you would like to see and read.

  • Would you like to follow on our adventures with Battle Reports of our games?
  • Would a useful section of the site specific for Frostgrave be useful on images and tools of how some of the rules work? (A birth of a game section for the site)
  • A quest to paint every miniature in the bestiary?
  • Reviews of supplements and expansions? What is in them, what they provide
  • Simplified “what you need to play?” so other new players can join in the fun.

Or perhaps should I start and prep for a different game in the Joseph Mccullough collection such as Ghost of the Archipelago, Ranges of Shadowdeep, Stargrave.

Let me know!


As always happy hobby and have a wonderful day.

Cheers,
Carrie, Crazmadsci the Crazy mad scientist


Frostgrave Series


Past Hobby Blog Posts

Frostgrave Part 4: Status Update


19 Days Til Frostgrave!

We are over half way through the timeline of my Frostgrave project. So far it has been a wild ride and to summarize my feelings over the last two weeks, overwhelmed. I’ve spent a little bit over a month on my most ambitious terrain and miniature project to date. Its going to be extremely close to succeeding my goals and reaching the deadline of creating a 3×3 foot epic and immersive war gaming board to play with my husband. It has been hard to schedule games lately and this will be a real treat. If you want to follow along my journey from the beginning. Start at the Frostgrave Beginnings post of this series.

Since we are over the halfway mark lets reflect on my current project status. It has been two weeks since my last project update and I have quite a bit to talk about so buckle up.


Laying Out the Map

Since this project has so many moving pieces, I definitely began to loose track of what I had and what I needed. I couldn’t figure out what should be in the queue to print and produce, what was missing, and needed to visualize what our gameboard would look like. So like any person I decided to play with my toys and set it up as if I would play today.

Using some 12 inch x 12 inch colored construction paper I laid out my total desired board spacing to best visualize not only how much space a section of terrain will take but also if a region would “ooze” into other quadrants. Overall i’d call the experiment a success but my tiny assistant, did start tearing apart paper as you might be able to tell from the pictures.

Overall i think i’m beginning to have enough large terrain to be satisfied but still want one or two more feature pieces that really stand out along with significantly more verticality in movement such as bridges, planks and more. I’m also going to incorporate scatter terrain such as crates and barrels to provide more cityscape clutter for line of sight breakers and cover.


Printing Status Update

Since this project began I do not think my 3D printer has truly stopped producing more models and figures. I tend to have a few mass production cycles for the year and this for sure is one of them. So lets list the highlights of pieces made (definitely not all).

Infinite Dimensions Modular Rivers

While I only have a few pieces printed of the entire set of available pieces I do have enough printed to cross a section of our board. I am calling these pieces “good enough” to play with without producing more and are currently in progress on the painting bench.

I definitely have high goals and ambitions for river tiles and currently consider these more experimental pieces. I want to use some water effects, maybe stone pebble the river a bit, along with perhaps some grass? I know its the game of Frostgrave but by having some greenery on these would give me the best versatility for my tabletop as a whole. Maybe the Frozen City is showing signs of thaw?

Printable Scenery Graveyard Walls

These walls come from the Shadowfey Kickstarter of printable scenery. I decided upon using these over the options presented in Frostgrave part 2: Map Design. I am so glad that we choose this one as the walls themselves are taller than I anticipated and will be great for unique sections and break a decent portion of line of sight.

My wonderful husband has decided to help me and worked on these. The really wanted to try unique choices with orange stones and the white pillars and tombstones match the aesthetic of the original mausoleum.

Hagglethorn Hollow

I am currently in the process of printing the Hagglethorn Hollow ruins and some of the ruined buildings. Although difficult to see these ruins scream character and are perfect for play with a variation of verticality, windows, places to take cover, and places to add crosswalks and bridges.

The biggest thing i’m going to have to decide is if I should paint them a classic gray color or stay more true to the Hagglethorn Hollow color scheme (shown below). What do you think?

Hagglethorn Hollow Ruins Product Image

Printable Scenery Rope Bridge, Ladder, Stairs, and Gangways

Since laying out the models I had on my tabletop I’ve started to begin printing more pieces that would connect buildings and terrain in multiple story play.

While this is only a small portion of what I want to print I plan on making more and painting up these pieces.

I’m sure I’ve printed other things in the last two weeks on this project but it has honestly been hard to keep up with all the moving pieces. Also since so much of my hobby is printing in general I doubt I’d ever be truly done with printing stuff for my tabletop.


Graveyard Almost Complete

With the completion of painting the graveyard walls the graveyard feature piece for our Mausoleum scenario is almost complete. While some pieces like tombstones only are primed the whole area is just screaming for a game day. I’m so thrilled with how much fun it all looks and I even finished painting the Zombie set from Lost Adventures Volume 1. I was testing different skintones for what I wanted to use for the Zombie thugs for the Necromancer Warband.


It takes a Village

Last week I definitely suffered from the beginnings of feeling overwhelmed and hobby fatigue with how much i’ve produced and needed to paint. However at that time my wonderful husband offered to have a painting date night when all the kids went to bed (with a cat supervisor). What an incredible blast it was to share my hobby joy with him again. He had so much fun he even painted all days that weekend even on nights where I was too tired to paint. He is not someone who paints often but finds joy and pride in anything he gets done and ends up on the table. This is one of the most perfect of examples of sharing games and crafting with others and the joy it brings. I’ve greatly missed crafting with others and sharing the joy of experimentation and color choice. Also I really love seeing the color choices and techniques others use as they are different from my own.

In the last few days as well I had the incredible opportunity to teach a lifelong friend how to paint miniatures. I had no idea that he has always dreamt of trying to paint minis so I handed him some of my sigilist warband to try. We only got to spend a little bit of time together but he helped me start to basecoat my thugs and crossbowmen. I hope that I have corrupted him into joining the ranks to miniature painting so we can meet up and play games together. I still haven’t decided if i’m going to send him a care package in the mail of 3D printed models to kickstart his collection.

This Frostgrave project has become something truly special this year. My friends and family have been cheering me on and following along on my instagram as well as everyone reading here, so thank you. I have appreciated all the support and when I started to feel a lull in motivation i’ve been so surprised who offers to help or mention how motivating it has been for them.


Can I Make My Deadline?

For the goal of building my gameboard for Frostgrave I am well on my way to have all the terrain pieces I want to really make it a fantastic and fun experience . This will also work on improving some of my previous frustrations from past games.

My secondary goal of having everything painted for gameday will be cutting it really close. I would say that this goal of having all the terrain and miniatures painted will hinge on this upcoming week. You see i’m traveling back home to see my family to get some much needed vacation time in as well as celebrate the life of my grandfather who has been my inspiration in gaming. He will always have the title as one of my largest influences in my life to make me a gamer at heart. That along with my love with fantasy books.

In order to make this deadline I have packed some hobby stuff, perhaps too much paint and am working on using some of my time to paint on the road. I also bringing the warbands as well as scatter terrain and various pieces. Handsome hubs has still really enjoyed helping me so am bringing plenty to give him options and give him inspiration while trying to knock out my most time consuming pieces the miniatures. Stay tuned next week and find out how much I’ve accomplished. My goal would be to have at least my warband miniatures painted but time will tell.


Whats Next?

We are coming down to the wire and although I almost completely lost all momentum my friends and family have really come through in supporting my hobby which has felt incredible. Even a few have shown interest in playing. Maybe i’ll work towards expansion to a 4×4 board and more warbands for Christmas with a complete bestiary for a mega game with 4 to 5 players.

So far setting this deadline and chronicling the process has been an incredible motivator as well. The blog has been such a fun addition to my tabletop crafting hobby this year and so glad I finally started it. I still really want to add up all the data on materials, product sourcing, time printing etc to give people perspective as to how long or how much certain things take before the big game day. Maybe i’ll get some writing in as well this week.

What do you guys think? Think I can make my goals? Have you set a goal for yourself? Post, comment down below.

As always Happy Crafting,

Carrie aka Crazmadsci the Crazy Mad Scientist.


Frostgrave Series


Past Hobby Blog Posts

Frostgrave Part 3: Printing the Warbands

Quicklinks: Chosing a Wizard, Hiring a Warband, Team Necromancer, Team Sigilist, Terrain Status Update


36 Days Til Frostgrave!

Another week has past and I’m well on my way to getting closer and closer to Frostgrave game day. Last week we discussed the planning stages and ideas associated with the epic Frostgrave gameboard I have planned for an upcoming battle of wills with my other half. If you want to hear more about my Elder Scrolls inspired battle board check out the (Map Design) post from last week.

Have no idea what so ever as to what Frostgrave is? Well start at the beginning of my epic adventure to my most ambitious tabletop project of all time, and on a deadline (Frostgrave: Beginnings). We aren’t quite a month out but I’m already starting to feel the pressure.

This week I worked with Graham to select the models we wanted for our warbands and I 3D printed the teams if the models were still in digital form. Check out our rosters! I will break into the individual models, their source and our thoughts in choosing our schools of magic and models.

Also stay tuned at the end for an update of my printing progress of my board and if I’m currently moving on schedule.


Choosing your Wizard

The most important figure in the entire game of Frostgrave is your Wizard. The wizard is the main figure head of your warband and sets the cadence and theme of gameplay for your party. Before you can start playing Frostgrave you must 1) name your wizard and 2) select the school of magic that best represents you. It is key to select something that fits your gameplay style and what you consider to be fun.

The 10 Schools of Magic

There are 10 schools of magic of which you can choose from that will open up a realm of possibility for you arsenal of spells to use in combat. While you can learn spells from other schools of magic it is more difficult to cast those not from the school of which you choose for yourself. Just to get an idea lets give a quick summary of your available choices.

Chronomancer: Users of magic to manipulate time itself.

Elementalist: Magic focused on controlling the four elements. These are your typical fireball casters

Enchanter: Wizards who apply magic to objects or people. These would be crafters who are capable of creating magic weapons.

Illusionist: Use magic to “fool the senses, case confusion and fear, and convince people of things that aren’t true.”

Necromancer: Study the magic associated to death and the creation/control of undead creatures.

Sigilist: Magic through reading and writing. These can see the mystical patterns in writings of all types.

Soothsayer: Allows the wizard to extend their senses beyond their body.

Summoner: Work magic by opening doorways to different planes of existence.

Thaumaturge: Draw magic from positive energy.

Witch: Draw on the powers of nature for their magic, they brew potions, cast curses and seek the aid of plants and animals.


Hiring a Warband

To go along with your wizard every player is given 400 gold crowns to hire and assemble a crew to adventures into the Frozen City. You then of course spend 100 gold crowns of that to spend on a wizard’s apprentice making two spell casters on your team. The rest of the money is at the players disposal to hire the various soldiers available to you.

To hire a warband there are two main types of soldiers: Standard and Specialist. A maximum of 4 specialists may be hired as they are more advanced soldiers. Each soldier comes with various stats, weapons and cost. You are allowed only a maximum of 8 soldiers making it a total party size of 10. You can of course modify that number slightly to be higher in specific scenarios.


Now that we have a basic overview of what makes up a warband lets introduce the teams! All models shown are 3D printed with a combination of filament and resin models.

Warband #1 Team Necromancer

So I’m not saying that my husband is predictable but well my husband is predictable. I do not know what about a necromancer makes him so happy but any opportunity to raise undead and attempt to create the largest army possible…. well that is what he will choose. As one of the most well known magical types Necromancers can create and control undead creatures.

Since he is already so biased towards Necromancers he has decided to use some models he is already partial too such as one of his dungeons and dragons player character models hekumi?????

The models selected for his team consist of four different sculpting companies and all are attempting to convey the theme around a risen undead warband.

Role: Necromancer Wizard
Name: Hagatha (temporary?)

Model Name: Swamp Witch
Sculptor: CastnPlay
Set: Swamp Collection

Printed: Resin (Epax Hard Grey)

Graham decided on this swamp witch as his necromancer wizard. We loved the storytelling and detail of death and decay oozing off her. I mean she is even dragging a bag of sculls beside of her.

I am currently considering of painting the branches/antlers on her head and back with a necrotic green glow storytelling that the magic is growing out of her control, literally. What do you think?

Role: Necromancer Apprentice
Name: Hekhumi

Sculptor: Heroforge

Printed: Filament (Hatchbox Pla)

Hekhumi is painted by Graham my awesome husband and was a dwarf cleric with necromancer tendencies in the last dungeons and dragons campaign I ran. He couldn’t resist the urge to use the model he designed on Heroforge and grew such an attachment to previously.

Role: Archer & Tracker

Sculptor: Dragon Lock Miniatures
Set: Skeleton Set 2 (standing) & Skeleton Set 3 (kneeling)

Printed: Filament (Hatchbox PLA)

These skeletons were apart of a set of miniatures I printed and painted last year as I was getting back into the hobby with the birth of my first son. They are from the Dragonlock Miniatures Kickstarter which I printed 100% of the models.

Role: Thugs x 3

Sculptor: Dragon Lock Miniatures
Set: Skeleton set 2, 3, & 4

Printed: Filament (Hatchbox PLA)

I think Graham felt bad as to all the painting I was going to have to do and picked quite a few models i’ve already painted. I definitely appreciate it but i’m going to have to paint more skeletons for the scenarios now so they don’t match!

Role: Thieves x2

Model Name: SheGhoul C (female) & Ghoul C (male)
Sculptor: Broken Anvil Miniatures
Set: Graveyard Shift

Printed: Resin (Epax hard Grey)

Finally a first on the website! A brand new sculptor that I have not showcased yet on the website! Broken Anvil Miniatures is a fantastic up and coming miniature company which make both physical and digital miniatures.

These ghouls have so much character and Graham thought they would be perfect as undead theives for his warband.

Role: Knight

Model Name: Undead Knight 1
Sculptor: Broken Anvil Miniatures
Set: Graveyard Shift

Printed: Resin (Epax hard Grey)

To finish up the warband is the powerhouse. The knight to fight for the treasure and protect the necromancer!

Role: Zombie

Model Name: Zombie Butcher
Company: Lost Adventures Co.
Set: Zombie Lost Adventures Volume 1

Printed: Resin (Anycubic grey)

Since Graham is playing a necromancer there is a chance that this zombie will be able to join his warband. Using the spell Raise Zombie an additional member can be added.

Graham chose this Butcher model as a fun piece to story tell long dead citizens being raised from the dead to battle.


Warband #2 Sigilist

You might be thinking to yourself, “What in the world is a sigilist?” Well a sigilist is a wizard of knowledge through the writing word and languages. They utilize special abilities to do a ton of fun utility actions. They can transform a piece of parchment into a bridge or ramp. They can also even summon a quill to furiously distract their enemy. I decided to choose a wizard slightly different as they do not have any obviously offensive spells right out of the gate but do have the capabilities to level quickly through absorbing knowledge or write scrolls to sell later. Since we are playing a campaign with these warbands I decided to build for a different approach and develop for a long game. We will see how that turns out!

As for the models in my warband, I decided to use some of my favorite dwarf models and one of the “Mega Projects” i’ve chosen for my 2021 Hobby Goals and have yet to really dive into, Hold my Dwarf. This kickstarter by Miniatures of Madness is a collection of dwarfs of all kinds of fun character and storytelling. So every model in my warband minus my wardog will be from this collection.

Role: Wizard Sigilist

Model Name: Kamli the Summoner
Company: Miniatures of Madness

Printed: Resin (Epax Hard Grey)

Since the Sigilist is all about the power of the language and the written word, why not have a wizard who is literally pulling power from a book. I absolutely love this model as it is completely floating in the air and the wisps of power come into his hands.

Role: Apprentice Sigilist

Model Name: Hesur
Company: Miniatures of Madness

Printed: Resin (Epax Hard Grey)

I absolutely love the power this miniature conveys. Where is the wind coming from? I cannot wait to work on blending in this magnificent robes.

Role: Crossbowmen x 2

Model Name: Soldier Set 3
Company: Miniatures of Madness

Printed: Resin (Epax Hard Grey & Anycubic Grey)

Did you know that archers and crossbowmen in Frostgrave have the exact same stats? It is purely just the aesthetic that you want in your warband. Will be interesting to see who comes out in the battle of the archers vs crossbowmen.

Role: Thugs x 2

Model Name: Tegnar the Bloodthirsty (banner) & Doran Grimlook
Company: Miniatures of Madness

Printed: Resin (Epax Hard Grey)

Doran Grimlook printed with a failure on his arm and it didn’t come out. He is supposed to hold a shield but we decided that we kinda like the badass feeling of a thug with only one arm. What do you think? Should I reprint him and fix the issue?

Role: Thief

Model Name: Felin Fastep
Company: Miniatures of Madness

Printed: Resin (Epax Hard Grey)

First female warrior of the warband! I absolutely love this dual wielding fury. Also the detail on her shoulder pads came out exceptionally.

Role: Infantryman

Model Name: Lomli Longclaw
Company: Miniatures of Madness

Printed: Resin (Epax Hard Grey)

This two handed warrior is ready for the cold weather wearing his gear out of furs of monsters he has slain.

Role: woah “Man-at-Arms”

Model Name: Mimma the Melee Housewife
Company: Miniatures of Madness

Printed: Resin (Epax Hard Grey)

Mimma is one of my absolute favorite models. She might not be completely set for battle but comes with pot lid shields and will hit you with a ladle instead of the butcher knife at her hip. Also you will see once I paint her but her shirt even has hearts on it. I mean who can harm such an innocent housewife?

Role: Wardog

Company: CastnPlay
Set: Hawkers of Thamarya


Printed: Resin (Epax Hard Grey)

Although very small and as Graham would say “has no neck” this beast is ready to run to the rescue and yipp his way to success!


On to Paint!

Now that I have showcased all the models that have been printed for game day I now have to get them ready for the game table. So far I count 15 models to paint. I’m such a slow painter here is hoping I paint them in time and all the terrain. I am just going to need to paint bravely!

Necromancer models primed and ready to print. Yes I have a mega sized hag as well for fun.

Terrain Status Update

I’ve been printing miniatures for my warbands on my resin printer, previously filament models were done last year so the filament printer has been printing non stop.

So far I have finished printing the Burgomaster’s Office from Printable Scenery’s Shadowfey Kickstarter. This building comes in a modular three levels and three different pieces. I’ll be sure to share more 360 degree photos later.

Burgomaster’s Office

I have also chosen the Printable Scenery Graveyard Walls after comments on last week and oh boy do I love them more than I thought I would. They have great height to them, a graveyard tombstones on one side of the walls and is super dynamic. I don’t have a complete set yet but quite a few check it out.

I even started to scheme the layout and spacing for the graveyard. I naturally gravitated to a 6 inch graveyard playable space on each side of the mausoleum however Graham pointed out that I still had way too much open line of sight so I think I’m going to bring it in for a more congested playing feel. You can definitely see that I still have a good bit to print to completely flush out the space but I’m getting excited about the prospects.


Whats Next?

My printer is currently focused on finishing the graveyard walls, small pieces like tombstones and scatter inside the graveyard. I also am working on printing the river and bridge sections. Hopefully these areas of the tabletop will be printed within the next week but I am going to take a break briefly and help a call to action in printing pieces for face masks. I have a friend who needs some for a school and I offered my services. It will feel good to contribute what I can to help fight off Covid-19.

After I finish printing those I plan to start printing a few Hagglethorn Hollow models for the battle map! So excited as they finally released some ruined buildings like the cottage.

Do you have a favorite model? Is there something you are looking forward to the most in seeing? Feel free to comment down below.

As always Happy Crafting,

Carrie aka Crazmadsci the Crazy Mad Scientist.


Frostgrave Series


Past Hobby Blog Posts

Frostgrave Part 2: Map Design

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43 Days Til Frostgrave!

Tick, Tock. The clock is moving ever closer to my epic gameday with handsome husband over the icy cold city of Felstad. Herein lies the second installment (Part 1: Frostgrave Beginnings) of my quest to create the most involved, detailed, and “completed” battle mat I’ve ever accomplished in my tabletop hobby career. This has recently become a “challenge” for myself and my husband as I have been 3D printing and painting for the predominate portion of the year but have played very little of any tabletop game.

Feeling the drive to play a game again I have decided to draw a line in the figurative sand, call it good enough and just play. However I have a small problem, I’m a perfectionist that wants everything to be painted and completed. So this series will document my journey and you can follow along and hold me accountable to finish this project.

I have decided to make my Frostgrave board epic, bigger (3 ft x 3 ft) with more wiggle room, more terrain of not just buildings but also scatter, rubble, ruins, and objects to break line of sight. But most importantly I want to take the lessons learned from February’s games to make it a more enjoyable experience.

Lets see my process in designing and picking out key elements I want to put on my battle map!


Learning From Past Mistakes

When I played my first few games of Frostgrave with my husband back in February I realized that my terrain was significantly lacking. As someone with game design experience it became quickly evident that game balance was DRASTICALLY impacted by game layout.

When setting up our 2 foot by 2 foot board I missed a very very key piece of advice from the core rule book.

Setting up the Table


“The ruins of Frostgrave are a dense labyrinth of broken buildings, collapsed walls, shattered statues, and patches of ice and snow. In truth the exact nature of the terrain isn’t overly important. What is important is that there is a lot of it! The table should be crowded with terrain, leaving only a few areas or avenues of open ground, and giving figures plenty of places to hide and take cover. It really shouldn’t be possible for a figure on the group to draw line of sight to any point more than a foot or so away.”

FrostGrave 2nd Edition, Joseph A McCullough
Frostgrave Board February 2021

Ouch, looking at the Frostgrave board above you can definitely see line of sight avenues going every which way across not just one foot but all the way across the map (2 feet). Why is this a problem? Well i’m glad you asked. “All shooting attacks have a maximum range of 24 inches.”

Since our map was 2×2 feet, that was the entire length in all directions of our battle mat for a small standard game. Due to this emphasis and success of your warband was significantly skewed to hiring more ranged attackers such as archers and crossbowmen. The aim of the game would be to climb into a fortified area, shoot through the windows or protected area, and pick the other time off slowly and then claim the treasure. This did not feel fun for both people involved, the game felt broken. So this time around I’m planning my game board ahead of time to attempt to balance everything out.


Key to Map Design: Educate Yourself

OK rulebook, fool me once shame on you. Fool me twice… well we wont get to that.

This time around I refuse be the victim of my lack of knowledge about the game. To fully plan my map I want to take into account all the types of movement and shooting defense modifiers in the game. This would make the world feel more dynamic instead of two dimensional while also tackling my previously experienced ranged shooting imbalance.

First things first.

Shooting Defense Modifiers

Much like other games like Dungeons and Dragons, my most familiar tabletop game. Taking cover is a large part of the game in combat. Hiding behind obstacles such as walls, trees, or even other creatures can make you less of a target and become more difficult to hit. The difficulty of hitting your shot in Frostgrave is similar to dungeons and dragons as there are three types of cover. Instead of half, three quarters, and total cover the game uses somewhat different jargon.

Intervening Terrain (+1 to hit): “Every piece of intervening terrain between the shooter and the target gives a +1 (cumulatively).”

Light Cover (+2 to hit): If an obstacle obscures up to half of its body for hard objects (i.e rocks, walls) or almost the entirety of the body (bushes)

Heavy Cover (+4 to hit): “target is in contact with solid cover that almost completely obscures its body”

This is telling me that I don’t just need ruins for my game but also a variety of terrain and objects of which to hide behind the more the better. Although I cannot cite it at this exact moment I believe I have read somewhere that ideally there should be no more than 6-9 inches of line to sight in any given direction for best experience.

Movement

In the game of Frostgrave verticality and variable terrain are such a big part of its gameplay. To play in this there are several types of movement.

Rough Terrain: Any kind of terrain that is difficult to move over or through (1/2 movement speed).

Climbing: Players can climb over obstructions at 1/2 movement speed (1 inch climb per 2 inch movement).

Jumping: “A figure may jump any distance provided it moves an equal distance in a straight line before making the jump”.

Swimming: water comes in two varieties shallow and deep water. Shallow water is considered a rough terrain but deep water does have a swimming modifiers table. Essentially if you are wearing heavier armor, carrying objects or treasure, swimming across deep water is more difficult.

Falling: Fall damage is possible and a key part of gameplay. If a figure falls more than 3 inches, they suffer damage equal to the number of inches they fell multiplied by 1.5.

These movement aspects tell me that I should ideally have multiple stories in builds, a lot of ways to climb and get around. Perhaps a few sections where you can jump from building to building? How about even some water running through the city.


My Inspiration

Now that I have a better understanding of things to look out for and considerations to make while making my map I need inspiration as to how it will be laid out and perhaps even look like.

I have had the perfect inspiration for this map stuck in my head for a long time utilizing The Elder Scrolls Franchise. You see the Elder Scrolls Online MMO RPG was the game that changed my life, helped me to step out as a proud gamer girl, and even where I started my career in game development as a combat designer.

Memorial District, Imperial City Elder Scrolls Online

The inspiration i’m drawing for this map will be loosely based off of the Imperial City. The Imperial City is the capital city of the entire continent of Tamriel which holds the infamous White Gold Tower and the Ruby Throne of which the empire sits. This city is broken into 6 sections or districts of which you can play and explore. Utilizing the time period around the Elder Scrolls Online, the city has been invaded and now in ruin, where the throne is empty, and armies (or players) fight for the right to be emperor.

When I imagine the empire of Felstad for Frostgrave my imagination makes me believe that each battle map is only a snapshot image of a fraction of the city of which my wizard and warband are exploring. Why not only try to recreate a snapshot of one of the districts of the Imperial City? The Imperial City is also a player vs player zone so map design already considers some of my line of site concerns in the world building itself making it a perfect spring board for my plan.

Of the little terrain I already own and have painted one of the primary focal pieces is the Mausoleum. Since the mausoleum has its own scenario I have decided to start my campaign into Felstad there. Which leads me to the Memorial District. The Market District of the Imperial City districts was converted into the Memorial District and turned into a mass graveyard for its dead, after a mass rebellion (not important).

The Memorial District consists of four corners of tall Market city buildings and roads leading to its center which holds a massive graveyard in its center ring. There is also a river/ sewer that runs around the city. This variety of large ruins, center graveyard, and terrain including water is perfect to utilize our Mausoleum and capture the various movement types the game can provide.

Map Layout of the Memorial District Imperial City

This is the perfect inspiration with its arches and high crosswalks, courtyards, statues, fences and so much more.


Goals

The overall goal of this board is of course to be cool and wow people, most namely my husband. This game mat should give me a feeling of accomplishment because so far this year I’ve worked on many things but haven’t quite felt “finished” in anything. Hopefully this board will also be so fun it would motivate more gameplay in my house. Perhaps even entice some players in my area to want to join via hubs bragging about it at work.

Also most importantly in the spirit of what I want to do here at crazmadsci.com my goal is showcase and feature a large variety of talent, stores, and models that you can bring to your 3D printed tabletop. I will of course be keeping track of all my data for helping you print your future battle board or even understand the cost and time commitment on bringing your dreams a reality. The the moment I have an estimated 5 terrain companies & 3 miniature companies featured in my current battleplan.


Trying to Make the Plan

No that I have a rough idea as to what I want my layout to be, what type of terrain and aesthetic I desire its time to attempt to plan my layout.

Using the above inspiration I went to draw my 3×3 board to scale on paper. I broke the map into 9 sections and proceeded to draw a central square to mark the mausoleum location and space it will occupy. Then attempt to cut construction paper to scale of the various objects I wish to have in the space and eye ball how much of what I’d need where.

Beginnings of my city layout. Blue (river), Black (roads), Purple (buildings), Orange (featured Building)

Over the course of this week I realized I have encountered two primary design blocks

  1. City Layout is largely dependent on Graveyard surface area

In attempting to block out my city to scale I have a major design flaw. I cannot conceptualize how large the graveyard itself should be with tombstones, crypts, trees etc. How big should it be to ensure a fun area for skirmishes. Until this section of the board is roughly laid out it is immensely hard to plan the surrounding area. Therefore It appears I am going to have to plan this out block by block with a more “living build”.

2. What walls should I make my graveyard with?

Since the center of the board will be its focal piece the method of which you get to its center is also important. What is the best way to funnel players? Should the fence be intervening terrain or provide partial/ complete cover? I have several different graveyard walls and fences to choose from. Some ruined in design and others structurally sound. Should I curve my walls? Or keep it straight. I have so many options to choose from and much of the choice depends on block #1. Filtering the ways you can get into the graveyard sounds like a fantastic idea to funnel soldiers or utilize climbing.

Here are my current options, nominate your favorite in the comments.

Of the list I think my personal favorites would be the Frost Kickstarter walls since they are curved and have a good amount of versatility and am capable of using them in other builds in the future. I also really like the printable scenery walls as they are extremely thematic and are not straight linear fences. However the ones from CastnPlay and Broken Anvil are also more true to what I imagine a graveyard fence to be.


Notable Featured Pieces in this Map

Since I cant completely plan out where everything will go, I am including some of my ideas and concepts that I am currently planning to bring to the table as a little tease. All have their own strengths and I am definitely going to showcase and discuss the various companies and prints in more detail as we lead up to gameday. If you see something that catches your eye or have something to add do not hesitate.

  1. A River

I really desire to bring a river to this map. Mostly to provide a larger diversity in the terrain that I see online when I see other Frostgrave boards but also make rivers which I am going to need to have for some Rangers of Shadowdeep Scenarios which I hope to do in the future. Plus even the Felstad has a river called the “Might Mergile River”. I have settled and owned the Infinite Dimension Games modular river set for sometime as i’ve always enjoyed their product and got these files for a steal of a deal when they originally released.

2. A bridge

Makers Anvil Bridge

Makers Anvil is a new company to the community that I have been keeping my eye out on for quite some time. I finally decided that this is the perfect opportunity to use their Bridge design and even incorporate their ruined section since I need some way to cross the river.

3. Ulvheim ruins

The Ulvheim ruins and buildings are probably some of the most famous and commonly spotted ruins on any 3D printers table. These are made by Terrain4Print and have been free on Thingiverse for over 3 and a half years. It wouldn’t be fair if I didn’t showcase more of what was freely available to print for your Frostgrave board as well. I also want to bring these ruins to life more and plan to incorporate ruined beams and Trusses made by ecaroth as I cannot stand a table of just stone buildings.

4. Hagglethorn Hollow Ancient Ruins

To be fair until yesterday I was not planning at this exact moment to play Frostgrave with any Hagglethorn Hollow pieces. I am however planning a major write up series around the Hagglethorn Hollow kickstarter later this year. This kickstarter has been one of my most anticipated kickstarters of all time. Hagglethorn Hollow first teased its designs in 2018 on Adam Savage’s TESTED youtube and ever since i’ve been impatiently waiting to add it to my table. I plan to have at least one ruin section of the Ancient Ruins in time for gameday.

5. Shadowfey: Burgomaster’s Office

The Burgomasters Office from Printable Scenery’s kickstarter late last year Shadowfey features some of the best collection of ruined buildings and terrain for Frostgrave. In my ambition to increase my verticality of gameplay while also making it appealing to the eye. As a result one of my center piece builds will be this Buromasters office. Featuring complete modularity this is a perfect piece to showcase what Shadowfey has to offer.

This is only a sampling of what I hope to be able to create. Make sure to follow me on my journey, cheer me on, or give me pointers! Comment down below what you are looking forward to the most.


Whats Next?

Well for now I am attempting to print some of the largest pieces that I know I want on my table such as the Burgomaster’s Office. I have also been selecting my warband and 3D printing both mine and my husbands for game day. Next week I plan to discuss how to build your warband and the models we have selected for those.

While this is a journey largely based upon my preparation for my own game; I hope to incorporate knowledge so you can learn more and potentially play for yourself. If you have any questions on how to play Frostgrave or want to know more about it do not hesitate to ask below.

As always Happy Crafting,

Carrie aka Crazmadsci the Crazy Mad Scientist.

Frostgrave Series


Past Hobby Blog Posts

Frostgrave: Beginnings

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So the inevitable happened…. I got challenged by my husband. He has stated that it is LONG overdue to actually play a game instead of just making more things. You see, my handsome husband does not necessarily craft with me but he does game with me. Due to the pandemic and people moving due to jobs, our gaming groups have fallen apart and we have been in search of new things to play and people.

Last summer we even created a death match homebrew game and recruited miniatures and built maps to battle each other. I even wrote about it as one of my very first blog writeups: “Are you Ready to Battle! The silly tale of needing a DnD group”. It only scratched the itch to game slightly.

Picture of D&D Battle Game from July 2020

Then in February the desire to play something again came to learn a new game, Frostgrave. I was long overdue to play as I’ve been carrying around a printed PDF binder of the 1st edition rules since April 2020. It was amazing that Osprey Publishing company actually gave out the core rules for free as a way to help people during the early days of the pandemic. In truth it was a fantastic strategic ploy to sell their 2nd edition rules which released later last year. It was time and I decided to dive in and ordered a hardcover copy of Frostgrave 2nd edition. I absolutely love having a hardcover copy! The colors & illustration are fantastic to say the least.

However when playing the game for the first time I realized a serious flaw of my tabletop collection. Up until this point i’ve been purely focused on 3D printing two dimensional Dungeons and Dragons Maps. To be precise I consider myself an expert on 3D printed dungeon tiles. If you are curious or interested to know more about what is out there let me know in the comments.

While I had a few buildings in my collection I did not have nearly enough verticality in my game for tabletop skirmish and wargames. The battles were won by ranged attackers due to their crazy line of sight and movement felt semi flat. Building bridges, climbing and jumping moments really brought the game to life for us.

As a result I started my quest to make more buildings and vertical scatter. However, I’ve also been working on my 2021 goals of “Mega Projects” which has been a major distraction.

Hence the current situation of being teased by my partner in crime as to why I’m only crafting and not playing. So I have set a date, a deadline as you will of September 25th. But before I get ahead of myself let me start at the beginning.


What is Frostgrave?

Frostgrave is a fantasy tabletop skirmish game of which you choose a wizard from one of ten schools of magic, select spells, and hire a warband to overcome wandering monsters and solve scenarios in order to capture treasure.

Number of Players: 2-8 (Considered best with 2 or 4), optional rules available for solo play
Time to Play: 60-120 minutes
Age: 12+
Play Area: 2 ft x 2 ft (short game), 3 ft x 3 ft (standard game), 4 ft x 4 ft (long game typically for multiple players)
Miniatures: Miniature Agnostic (what ever you have laying around).

Designed by: Joseph McCullough
Publisher: Osprey Games

Information by: Board Game Geek

Story Background

Long ago, the great city of Felstad sat at the centre of a magical empire. Its towering spires, labyrinthine catacombs and immense libraries were the wonder of the age, and potions, scrolls and mystical items of all descriptions poured from its workshops. Then, one cataclysmic night, a mistake was made. In some lofty tower or dark chamber, a foolish wizard unleashed a magic too powerful to control. A storm rose up, an epic blizzard that swallowed the city whole, burying it deep and leaving the empire as nothing more than a vast, frozen wasteland. The empire shattered, and the magic of the world faded. As the centuries came and went, Felstad passed from history to legend and on into myth. Only a few wizards, clinging to the last remnants of magical knowledge, still believed that the lost city had ever actually existed. But their faith was rewarded.
After a thousand years, the fell winter has passed. The snows have receded, and Felstad has been uncovered. Its buildings lie in ruins, overrun by undead creatures and magical constructs, the legacy of the empire’s experiments. It is an evil, dangerous place. To the few hardy souls who inhabit the nearby villages, the city has acquired a new name, ‘Frostgrave’, and it is shunned by all right-thinking people. For those who seek power and riches, however, it is an unparalleled opportunity, a deadly maze concealing secrets of knowledge long forgotten…

Tales of the Frozen City, Osprey Publishing

What Do You Need to Play?

In order to play a game of Frostgrave you will need to select miniatures for your warband as you explore the frozen ruins of Felstad. Miniatures used in this game can be from any brand, manufacturer of your choice but recommended that they are all the same scale or size.

Warbands Consist of:

  1. A Wizard (representing a school of magic)
  2. An Apprentice (optional but highly encouraged)
  3. Eight hired soldiers/mercenaries to fight by your side.

You will have a limited budget when starting so selecting a warband is definitely a balance. Stay Tuned for a post which discusses the process of making a warband.

Also in order to explore ruins of a magical empire you need well, ruins. Terrain is the second thing you need. The book suggests enough terrain that a ranged attacker does not have longer than a 12 inch/ 1 foot line of sight. More is better apparently.

You will also need a singular 20 sided dice per player and 6 treasure markers.

Last but not least is that there are multiple scenarios you can play which can require unique terrain, monsters or locations but not needed to play your first game. This is what we did for our first game and just made a standard game without a scenario.


My Challenge

I have officially set a date of September 25th to build my first ever preplanned battle board, choose and paint warbands, paint my treasure markers, and monsters needed for a day of epic playing with the handsome husband.

So what does that really mean?

I have a long to do list:

  • I need to design, print, and paint 9 square feet ( 3×3 ft) of tabletop terrain,
  • At least 2 warbands need to be printed and painted (wizard, apprentice, and 8 soldiers): 20 total models
  • Need to gather and paint an unknown amount of wandering monsters & summons
  • Paint 6 treasure tokens

This is anything but easy for me and to be honest i’m super intimidated. I absolutely hate playing games that aren’t painted and really like Frostgrave the game. My goal is that if the game is epic enough we will play with significantly higher frequency. Of course we don’t need everything to be perfect but I’m a perfectionist.


The Project

This is probably the largest project i’ve ever attempted to undertake and the number of miniatures alone I am aiming to complete will smash through my entire 2021 painting hobby goal for the year in less than 2 months. Overall, I’m absolutely intimidated by the prospect and really want to create some incredibly fun terrain pieces to go with. Better graveyards, rivers?, should I finish my castle project?, what about bridges?

All of the planning, discussion, and mentality of my battle map will be featured next Friday. My starting point is actually based off of the Memorial District in the Elder Scrolls Franchise of the Imperial City if you are looking for a tease. I will be posting every Friday until game day revolving this project.

Future posts will include how to play the game, building and designing your warband, and so much more.


Questions?

Have a question about the game? Anything you are curious yourself? Do you play? Don’t hesitate to comment down below and follow along in my journey.

As always Happy Crafting,

Carrie aka Crazmadsci the Crazy Mad Scientist.

Frostgrave Series


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